While
writing my Eldevin review it crossed my mind that many people reading
this blog may not know various gaming or MMO terms which could make
understanding my review difficult. In light of this epiphany I have
decided to make a short guide to MMO acronyms to better help new
gamers and non gamers alike better understand the basics of the MMO
language.
I want to begin by saying that these were in no way taken from any website or publication. These definitions are simply my personal interpretation of various MMO acronyms and will be consistent with the way I use them in my upcoming Eldevin review.
MMO
(Massively Multiplayer Online) :
This is a term used to describe a game in which many users connect to
and play simultaneously. One can interact with any of these players
and choose to play with them or in some cases against them.
MMORPG
(Massively Multiplayer Online Role Playing Game):
I have defined the MMO section of this already so lets discuss the
RPG part. A role playing game is technically a game in which you
assume the role of a character other than yourself to play as. This
of course means that almost any game can be considered role playing
but as far as RPG's are concerned there are a certain level of
systems expected to be available to the gamer. An important one is
some kind of choice for how your character works and the way your
character fights. Your character must choose a role if you will to
determine fighting style. Most RPG's have some kind of class system
in which the player picks a certain archetype, for example: Mage,
Rogue, Warrior, Gunslinger, Archer or something along these lines
which defines the way your character fights enemies and supports
allies. The systems within MMORPG's will vary from slightly to
greatly but almost all MMORPG's have ways to customize your
characters play style. Crafting is also something that is likely to
be expected from most MMO's. These systems allow players to make
various things in game ranging from purely cosmetic (like dyes for
armor) to items that can make your character stronger (better armor,
weapons etc.) These are just a couple things most people expect from
MMORPG's but they are the only things I am going to talk about in
this guide.
DPS
(Damage Per Second)(Melee/Ranged): This
is an acronym used to talk about how much damage a character does or
to talk about the role that a character plays. A DPS character is a
character who’s job it is too deal strong consistent damage on
monsters to ensure their timely demise. A melee DPS character is a
character that deals damage in a close range scenario and will use
close range weaponry to deal damage. Close range weapons are
something along the lines of any bladed weapon and can even be a
close ranged gun like a shotgun for example. A ranged DPS character
is a character that deals damage but does not have to get close range
to do so. They do this either through using a weapon like a bow or
gun, or by casting some sort of longer ranged ability. I like to call
these characters “a dime a dozen” because generally speaking
there are many more DPS type characters played in MMO's than any
other character role. They are needed for most MMO's but they are
generally easier to pick up and play than tank or healer roles which
explains why most people are more comfortable playing them.
Tank:
This is a term used to describe
a character role in which the characters main job is to hold the
attention of monsters to keep his/her less resilient allies out of
danger. Tanks are usually difficult to kill as they have many ways to
avoid and mitigate damage from enemies.
Healer:
This is a term used to describe
a character role that focuses on healing and supporting allies.
Healers generally play an essential role in the MMO world because
without them to keep people alive many difficult challenges would not
be possible.
Respec:
In many MMO's it is common to
earn various points when you gain a level. Once you spend these
points you can usually only get them back through what is called
repecing. Respecing has become an essential feature in the MMO world
because it allows players to try different ways to play their
character. Repecing usually costs some form of in game currency or in
some cases (like Eldevin) it can cost real money.
ARPG
(Action Role Playing Game):
This is a term used to describe a role playing game that focuses
mostly on combat and usually only has other very basic systems.
ARPG's have a different set of expectations in terms of the way the
game plays and feels compared to most modern MMO's.
Meaty:
A term used to describe a character that can take more hits than
other characters. This is usually used to describe a DPS character
that is more resilient than other DPS role characters.
Squishy: The opposite of
meaty. Used to describe a character that will die quickly if enemies
manage to attack it.
I hope these terms help anyone who
may be confused by my incoming review. My Eldevin review is finished and I will be posting it on Monday March, 17th. I want to give everyone a couple of days to look this over and get acquainted with some of the basic MMO terms before I post my review. That being said if you think I forgot anything
or have some questions please feel free to ask!
Also if your are antiquated with the MMO scene what is your favorite MMO related acronym?
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